
Rotate the 3D model, or view the in-game capture
Weaponmpsum2
WEAPON_METALDETECTOR
- Category
- GROUP_METALDETECTOR
- Damage type
- BULLET
- Ammo type
- NULL
- Max ammo (MP)
- 0
- Attachments
- 0
- DLC
- mpsum2
FiveM snippets
Give weapon (Lua)
GiveWeaponToPed(PlayerPedId(), GetHashKey("WEAPON_METALDETECTOR"), 250, false, true)