
Rotate the 3D model, or view the in-game capture
prop_fire_driser_4b
ObjectFiveM snippet
Spawn object (Lua)
local model = GetHashKey("prop_fire_driser_4b")
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetEntityCoords(PlayerPedId())
local obj = CreateObject(model, coords.x, coords.y, coords.z, true, true, false)90 placements|z1
Coordinates
-82.22, -667.06, 35.66Pillbox Hill
-68.10, -628.16, 35.89Pillbox Hill
34.61, -666.37, 31.49Pillbox Hill
970.31, -2375.80, 30.45Cypress Flats
298.47, -1425.77, 30.23Davis
349.68, -1467.62, 29.44Davis
153.76, -1558.60, 29.75Davis
389.52, -1679.92, 48.23Rancho
Previewing 8 of 90 placements.