
Rotate the 3D model, or view the in-game capture
prop_bench_05
ObjectFiveM snippet
Spawn object (Lua)
local model = GetHashKey("prop_bench_05")
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetEntityCoords(PlayerPedId())
local obj = CreateObject(model, coords.x, coords.y, coords.z, true, true, false)25 placements|z1
Coordinates
9.71, -1119.50, 27.63Pillbox Hill
-214.17, -908.27, 28.37Pillbox Hill
-218.71, -920.36, 28.36Pillbox Hill
-224.82, -937.24, 28.36Pillbox Hill
-226.04, -940.58, 28.36Pillbox Hill
-262.85, -886.36, 30.09Pillbox Hill
-241.86, -894.01, 29.30Pillbox Hill
-1.22, -1119.88, 27.07Pillbox Hill
Previewing 8 of 25 placements.