
Rotate the 3D model, or view the in-game capture
prop_bench_01a
ObjectFiveM snippet
Spawn object (Lua)
local model = GetHashKey("prop_bench_01a")
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetEntityCoords(PlayerPedId())
local obj = CreateObject(model, coords.x, coords.y, coords.z, true, true, false)520 placements|z1
Coordinates
-179.38, -602.45, 47.24Pillbox Hill
-175.58, -601.87, 47.24Pillbox Hill
-178.13, -598.90, 47.24Pillbox Hill
-113.20, -590.70, 47.24Pillbox Hill
-111.78, -587.11, 47.24Pillbox Hill
-109.31, -590.25, 47.24Pillbox Hill
-134.93, -559.52, 47.24Downtown
-165.50, -564.87, 47.24Downtown
Previewing 8 of 520 placements.