
Rotate the 3D model, or view the in-game capture
prop_atm_02
ObjectFiveM snippet
Spawn object (Lua)
local model = GetHashKey("prop_atm_02")
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetEntityCoords(PlayerPedId())
local obj = CreateObject(model, coords.x, coords.y, coords.z, true, true, false)49 placements|z1
Coordinates
24.59, -945.54, 28.33Pillbox Hill
5.69, -919.96, 28.48Pillbox Hill
296.18, -896.23, 28.29Mission Row
296.88, -894.32, 28.26Mission Row
527.78, -160.66, 56.14Hawick
285.35, 142.97, 103.16Downtown Vinewood
1137.81, -468.86, 65.70Mirror Park
1167.06, -455.65, 65.82Mirror Park
Previewing 8 of 49 placements.