
Rotate the 3D model, or view the in-game capture
Object
as_prop_as_speakerdock
FiveM snippets
Spawn object (Lua)
local model = GetHashKey("as_prop_as_speakerdock")
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetEntityCoords(PlayerPedId())
local obj = CreateObject(model, coords.x, coords.y, coords.z, true, true, false)